Wine (Wine Is Not an Emulator) is a compatibility layer that can run Windows applications on a variety of POSIX-compliant operating systems (such as Linux, macOS, and BSD, etc.). Rather than mimicking internal Windows logic like a virtual machine or emulator, it translates Windows API calls into dynamic POSIX calls, freeing performance and other behavioral memory footprints, allowing you to cleanly integrate Windows applications into the desktop.
Wine 7.18 has been officially released, and notable updates in this release include:
- Character table updated to Unicode 15.0.0
- Wow64 support in macOS drivers
- Async reader fix in GStreamer support
- Various bug fixes
- Adobe FrameMaker 8: Installer aborts with error
- Visual C++ 2015-2019 crashes on startup
- KeePassXC crashes
- Wine crashes due to too long filename when saving file in Framemaker
- Several applications and games require dsdmo.dll
For more details, please check: https://www.winehq.org/announce/7.18
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