AMD unveils new light-tracing technology, which will be open source soon
Real-Time Global Illumination is the key to a more dynamic and physically real world in performance-critical applications like games or any other real-time-constrained application. Hardware-accelerated ray tracing in modern GPUs allows arbitrary cross-querying of geometry, which allows indirect lighting to be fully evaluated at runtime. However, in order to maintain high frame rates at ever-increasing […]
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