Expert Q&A Issue 292 – How to Improve RTC Audio Engine Sound Quality in Real-time Interactive Entertainment Scenarios – News Fast Delivery
In the traditional RTC (voice communication) scenario, the entire processing chain of the audio engine, such as 3A algorithm, codec, packet loss compensation and other technologies, only processes voice. In real-time interactive entertainment scenarios (such as host Lianmai, interactive podcasts, game voice, etc.), music, sound effects, etc. will be involved. When an audio engine with […]